Skip to main content

Waltham Public Schools

One Waltham!

Non Chapter 74

  • 653 INTRODUCTION TO FASHION DESIGN

    Grades 9,10,11,12 - 2.5 credits

    This course provides the foundation for future study in the field of Fashion Design. This course will introduce students to the mechanics of the sewing machine as well as basic hand sewing techniques. Redesigning, recycling and alterations of garments will allow students to work independently, master their skills and tap into their own creativity through design.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) 

    Major Learning Experiences from Unit

     

    Clothing and Human Needs

    1-2  Weeks

    • Why do we wear clothes?

    • How do the clothes people choose meet human needs and reveal personality traits? 

     

    • identify how clothing meets the human needs using Maslow’s Hierarchy of Human Needs

    • create a personal style project, which explains how wardrobe choices reveal personality, values, and self-concept

    Elements and Principles of Design: focus Color

    2–3 Weeks

    • What are the elements of design and principles of design? 

    • How does one determine the best colors to complement a person’s coloring? 

    • How do the elements of design and principles of design help determine flattering wardrobes for individuals?

     

    • create mood boards, using specific computer technology, to explain specific color schemes and color symbolism. 

    • choose colors that enhance skin tone, hair, eye color, and body shape. 

    Tools of the Trade

    1 week

    • What are the standard tools used for sewing and fashion design? 

    • What are notions?

    • Create charts identify standard tools and their purposes

    • Match real life objects to chart

    Hand Sewing

    4-8 weeks; intermittent

    • How do different stitches impact practical and aesthetic features of a product? 

    • How do different threads/floss impact practical and aesthetic features of a product

    • How does one use notions in construction: snaps, hooks, and buttons?

     

    • Construct Hand-sewn coin purse

    • Construct seasonal craft (ie: pumpkins)

    • Construct Felt Craft (ie: Mini-Animals)

     

    Operating a Sewing Machine

    4 weeks

    • What is the importance of Safety, Proper Threading and Maintenance of a Sewing Machine?

    • What are the parts of the machine (Identifying the parts of a sewing machine)?

    • How do different machine stitches impact practical and aesthetic features of a product?

     

    • Pass Machine Test

    • Sew straight lines

    • Sew pivots

    • Sew curved lines

     

    Straight Lines, Pivots, Curved Lines

    4-10 weeks; intermittent

    • How do different machine stitches impact practical and aesthetic features of a product?

    • How does one use machine skills to complete project construction?

    • Why are notions necessary for some projects but not others? 

    • Construct Household item (ie: bag holder - straight lines)

    • Construct Accessory (ie: mask and/or self-lined bag - pivots, curved lines)

     

    Measuring, Pattern Layout, Cutting, and Identifying Pattern Symbol

    10-12 weeks; intermittent

    • Why are patterns important? 

    • How does one accurately measure a person for garment construction?

    • How does one read a pattern envelope?

    • How does one construct a garment?

     

    • Using pattern, Construct Garment (ie: shorts)

    • Using Pattern, Construct Accessories and household items (ie: bags, wreaths, aprons, etc)

    Hems, darts, sleeves, and zippers

    4-6 weeks

    • How does one construct a garment?

    • How do different elements of a garment impact shape, size, fit, etc?

     

    • Tailor Garment Pieces (ie: shorts, bodice, shirt, or dress)

    • Construct zipper project (ie: wristlet, bodice)

    Community Service: Using our special skills to help others

    6-8 weeks;

    intermittent

    • How can we use our special skill set to help others?

    • Why is community service important? 

     

    • Construct seasonal service projects (ie: stockings, fundraising ribbons, blessing bags, etc.) 

     

    650 Fashion Design I

     

    This course provides the foundation for future study in the field of Fashion Design. This course will introduce students to the mechanics of the sewing machine as well as basic hand sewing techniques. Redesigning, recycling and alterations of garments will allow students to work independently, master their skills and tap into their own creativity through design.  

    Grades 9,10,11,12 - 5 credits

    This course teaches basic sewing skills and the use of the sewing machine, while exploring fashion trends, color choices, and textile basics. Students are responsible for their own project materials.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) 

    Major Learning Experiences from Unit

     

    Clothing and Human Needs

    1-2  Weeks

    • Why do we wear clothes?

    • How do the clothes people choose meet human needs and reveal personality traits? 

     

    • identify how clothing meets the human needs using Maslow’s Hierarchy of Human Needs

    • create a personal style project, which explains how wardrobe choices reveal personality, values, and self-concept

    Elements and Principles of Design

    2–3 Weeks

    • What are the elements of design and principles of design? 

    • How does one determine the best colors to complement a person’s coloring? 

    • How do the elements of design and principles of design help determine flattering wardrobes for individuals?

     

    • create mood boards, using specific computer technology, to explain specific color schemes and color symbolism. 

    • choose colors that enhance skin tone, hair, eye color, and body shape. 

    Tools of the Trade

    1 week

    • What are the standard tools used for sewing and fashion design? 

    • What are notions?

    • Create charts identify standard tools and their purposes

    • Match real life objects to chart

    Hand Sewing

    4-8 weeks; intermittent

    • How do different stitches impact practical and aesthetic features of a product? 

    • How do different threads/floss impact practical and aesthetic features of a product

    • How does one use notions in construction: snaps, hooks, and buttons?

     

    • Construct Hand-sewn coin purse

    • Construct Felt Mini-Animals

     

    Operating a Sewing Machine

    4 weeks

    • What is the importance of Safety, Proper Threading and Maintenance of a Sewing Machine?

    • What are the parts of the machine (Identifying the parts of a sewing machine)?

    • How do different machine stitches impact practical and aesthetic features of a product?

     

    • Pass Machine Test

    • Sew straight lines

    • Sew pivots

    • Sew curved lines

     

    Straight Lines, Pivots, Curved Lines

    4-10 weeks; intermittent

    • How do different machine stitches impact practical and aesthetic features of a product?

    • How does one use machine skills to complete project construction?

    • Why are notions necessary for some projects but not others? 

    • Construct Household items (ie: bag holder - straight lines)

    • Construct Accessories (ie: mask and/or self-lined bag - pivots, curved lines)

     

    Measuring, Pattern Layout, Cutting, and Identifying Pattern Symbol

    10-12 weeks; intermittent

    • Why are patterns important? 

    • How does one accurately measure a person for garment construction?

    • How does one read a pattern envelope?

    • How does one construct a garment?

     

    • Using Pattern, Construct Garment (ie: shorts, dresses, etc)

    • Using Pattern, Construct Accessories and household items (ie: bags, wreaths, aprons, animals etc)

    Hems, darts, sleeves, and zippers

    4-8 weeks

    • How does one construct a garment?

    • How do different elements of a garment impact shape, size, fit, etc?

     

    • Tailor Garment Pieces (ie: shorts, bodice, shirt, or dress)

    • Construct zipper project (ie: wristlet, bodice)

    Community Service: Using our special skills to help others

    6-8 weeks;

    intermittent

    • How can we use our special skill set to help others?

    • Why is community service important? 

     

    • Construct seasonal service projects (ie: stockings, fundraising ribbons, blessing bags, etc.) 

     

    Fashion II

    Grades 10,11,12 -  5 credits

    This advanced course presents design principles and wardrobe planning. More challenging fabrics and techniques are encouraged. Prerequisite: Fashion Design I Students are responsible for their own project materials.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) 

    Major Learning Experiences from Unit

    Elements and Principles of Design: focus Color

    2 Weeks

    • What are the elements of design and principles of design? 

    • How does one determine the best colors to complement a person’s coloring? 

    • How do the elements of design and principles of design help determine flattering wardrobes for individuals?

     

    • create mood boards, using specific computer technology, to explain specific color schemes and color symbolism. 

    • choose colors that enhance skin tone, hair, eye color, and body shape. 

     

    Elements and Principles of Design:

    Focus Garment and Style

    2 Weeks

    • What are the elements of design and principles of design? 

    • How do the elements of design and principles of design help determine flattering wardrobes for individuals?

    • Identify garment and style parts and how they influence fit and aesthetic appeal

    • Identify fashion trends through history in terms of garment and style parts

    Review: Tools of the Trade

    1 week

    • What are the standard tools used for sewing and fashion design? 

    • What are notions?

    • Create charts identifying standard tools and their purposes

    • Match real life objects to chart

    Embroidery and Hand Sewing

    4-6 weeks; intermittent

    • How do different stitches impact practical and aesthetic features of a product? 

    • How do different threads/floss impact practical and aesthetic features of a product

    • How does one use notions to enhance construction: snaps, hooks, and buttons?

     

    • Construct seasonal craft (ie: pumpkins)

    • Construct Felt Craft (ie: Mini-Animals)

    • Construct hand-embellished project (ie: embroidered pillow or household item)


     

    Review: Operating a Sewing Machine

    1 weeks

    • What is the importance of Safety, Proper Threading and Maintenance of a Sewing Machine?

    • What are the parts of the machine (Identifying the parts of a sewing machine)?

    • How do different machine stitches impact practical and aesthetic features of a product?

     

    • Pass Machine Test

    • Sew straight lines

    • Sew pivots

    • Sew curved lines

     

    Create a variety of items sold in the fashion trades

    4-10 weeks; intermittent

    • How do different machine stitches impact practical and aesthetic features of a product?

    • How does one use machine skills to complete project construction?

    • Why are notions necessary for some projects but not others? 

    • Construct Household item (ie: wreath, thread catcher, trivet, etc)

    • Construct Accessories (ie: sash bag, jewelry roll, makeup pouch, etc)

     

    Review: Measuring, Pattern Layout, Cutting, and Identifying Pattern Symbol

    2 weeks

    • Why are patterns important? 

    • How does one accurately measure a person for garment construction?

    • How does one read a pattern envelope?

    • How does one construct a garment?

     

    • Measure for Garments

    • Select individual garment project pattern

    Finishing hems, button holes, Facing, Colllars / Review darts, zippers etc. 

    8-12 weeks; intermittent

    • How does one construct a garment with more complex requirements?

    • How do different elements of a garment impact shape, size, fit, etc?

     

    • Construct Pajama Top

    • Construct Individual Garments (often Dresses, pants, etc)

    Community Service: Using our special skills to help others

    4-6 weeks;

    intermittent

    • How can we use our special skill set to help others?

    • Why is community service important? 

     

    • Construct seasonal service projects (ie: stockings, fundraising ribbons, blessing bags, etc.)  

    Fashion Careers and Marketing

    2 weeks

    • What jobs are available in the fashion industry? 

    • How does Fashion Marketing impact everyone? 

    • Identify a variety of careers in the Fashion industry

    • Define the unique qualities of different jobs within the industry and compare them to skill sets different people may possess

    • Determine what steps may be taken to advance toward a given fashion technology career

    • Define fashion marketing

    • identify examples of fashion marketing in the real world and explain how it works

    Fashion Illustration

    (Fashion III)

    2-4 weeks

    • How do you draft designs? 

    • How can you make sure things are proportional in drawing?

    • Why does planning matter?

    • identify shapes used in drawing 

    • define 8-head proportion 

    • Sketch garments

    • employ fashion croquis to design outfit

    • create portfolio board, identifying color palette, fabric choices, garment details, etc. while considering event, client, hair, and accessories

     

    Fashion Design III

    This course is designed for the student who plans to pursue a career in fashion design or the textile arts. Students will recognize and apply the principles and elements of design to create original designs. Prerequisite: Fashion Design II. Students are responsible for their own project materials.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) 

    Major Learning Experiences from Unit

    Elements and Principles of Design: focus Color

    2 Weeks

    • What are the elements of design and principles of design? 

    • How does one determine the best colors to complement a person’s coloring? 

    • How do the elements of design and principles of design help determine flattering wardrobes for individuals?

     

    • create mood boards, using specific computer technology, to explain specific color schemes and color symbolism. 

    • choose colors that enhance skin tone, hair, eye color, and body shape. 

     

    Elements and Principles of Design:

    Focus Garment and Style

    2 Weeks

    • What are the elements of design and principles of design? 

    • How do the elements of design and principles of design help determine flattering wardrobes for individuals?

    • Identify garment and style parts and how they influence fit and aesthetic appeal

    • Identify fashion trends through history in terms of garment and style parts

    Review: Tools of the Trade

    1 week

    • What are the standard tools used for sewing and fashion design? 

    • What are notions?

    • Create charts identifying standard tools and their purposes

    • Match real life objects to chart

    Embroidery and Hand Sewing

    4-6 weeks; intermittent

    • How do different stitches impact practical and aesthetic features of a product? 

    • How do different threads/floss impact practical and aesthetic features of a product

    • How does one use notions to enhance construction: snaps, hooks, and buttons?

     

    • Construct seasonal craft (ie: pumpkins)

    • Construct Felt Craft (ie: Mini-Animals)

    • Construct hand-embellished project (ie: embroidered pillow or household item)


     

    Review: Operating a Sewing Machine

    1 weeks

    • What is the importance of Safety, Proper Threading and Maintenance of a Sewing Machine?

    • What are the parts of the machine (Identifying the parts of a sewing machine)?

    • How do different machine stitches impact practical and aesthetic features of a product?

     

    • Pass Machine Test

    • Sew straight lines

    • Sew pivots

    • Sew curved lines

     

    Create a variety of items sold in the fashion trades

    4-10 weeks; intermittent

    • How do different machine stitches impact practical and aesthetic features of a product?

    • How does one use machine skills to complete project construction?

    • Why are notions necessary for some projects but not others? 

    • Construct Household item (ie: wreath, thread catcher, trivet, etc)

    • Construct Accessories (ie: sash bag, jewelry roll, makeup pouch, etc)

     

    Review: Measuring, Pattern Layout, Cutting, and Identifying Pattern Symbol

    2 weeks

    • Why are patterns important? 

    • How does one accurately measure a person for garment construction?

    • How does one read a pattern envelope?

    • How does one construct a garment?

     

    • Measure for Garments

    • Select individual garment project pattern

    Finishing hems, button holes, Facing, Colllars / Review darts, zippers etc. 

    8-12 weeks; intermittent

    • How does one construct a garment with more complex requirements?

    • How do different elements of a garment impact shape, size, fit, etc?

     

    • Construct Pajama Top

    • Construct Individual Garments (often Dresses, pants, etc)

    Community Service: Using our special skills to help others

    4-6 weeks;

    intermittent

    • How can we use our special skill set to help others?

    • Why is community service important? 

     

    • Construct seasonal service projects (ie: stockings, fundraising ribbons, blessing bags, etc.)  

    Fashion Careers and Marketing

    2 weeks

    • What jobs are available in the fashion industry? 

    • How does Fashion Marketing impact everyone? 

    • Identify a variety of careers in the Fashion industry

    • Define the unique qualities of different jobs within the industry and compare them to skill sets different people may possess

    • Determine what steps may be taken to advance toward a given fashion technology career

    • Define fashion marketing

    • identify examples of fashion marketing in the real world and explain how it works

    Fashion Illustration

    (Fashion III)

    2-4 weeks

    • How do you draft designs? 

    • How can you make sure things are proportional in drawing?

    • Why does planning matter?

    • identify shapes used in drawing 

    • define 8-head proportion 

    • Sketch garments

    • employ fashion croquis to design outfit

    • create portfolio board, identifying color palette, fabric choices, garment details, etc. while considering event, client, hair, and accessories

     

    Pinterest

    Express your inner creativity through inspired projects from the popular site Pinterest©. Learn the latest trends and

    techniques to create jewelry pieces, hair accessories, paper crafting, holiday decor and much more.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) and 

    Major Learning Experiences from Unit

     

    Summer Themed Crafts/Decor

     

    September


     

    • paper crafts (utilize paper as main component to create home decor and gifts with Fall theme)
    • felt crafts (utilize felt as main component to create home decor and gifts with Fall theme)
    • fabric crafts (utilize fabric as main component to create home decor and girls with Fall theme)
    • Safely and properly thread a needle, cut with scissors, etc. 
    • design, create, recycle, redesign items for repurpose / upcycling

     

     

    Fall Themed Crafts/Decor

     

    October

                November

      

        Winter Themed   

           Crafts/Decor

    December

    January 

    February

    Creative Crafts/Decor

    March 

     

    Spring Themed Crafts/Decor

    April 

    May 

    June 

     

  • Graphic Design I

    Graphic design is a powerful creative practice that can transform how we interact with the world. Through websites, magazines, CD and book covers, logos, advertising, and social media, graphic designers use words and images to communicate a message. In this course, you will learn skills and techniques to creatively solve problems in a variety of real-world projects. Topics include: design principles; color theory; typography; image editing and retouching; page layout; and graphic design career possibilities.

    Unit

    Time 

    Frame

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Introduction

    2 class

    periods

    An introduction to the class syllabus, rules and expectations, and icebreaker activities to get to know one another.

    Introductions to all

    1. Classroom Rules & Expectations

    2. Class Syllabus

    3. Icebreaker Activities

    Unit I

    Safety

    4 class periods

    Students will learn how design solves problems and communicates ideas. They will also learn the evacuation route, lock down procedures, and safety within the class.

    Individual and Group Discussions. Group Critiques

     

    Project Assessments on the following lessons;

    1. Classroom Safety

    2. Ergonomics

    3. Fire Exit Poster

    Unit II

    Design Process

    4 class periods

    Students will further explore the design process, with a different format and project specifications. Focus will be placed on creating visual interest, the elements and principles of design, and the meanings and attitudes reflected in images.

    Individual and Group Critiques

     

    Project Assessments on the following lessons;

     

    1. Thumbnail Sketches

    2. Portfolio Cover

    Unit III

    Lines & Shapes: Calligraphy, Typography and Graffiti

    8 class periods

    Students will learn a brief history of the written word, traditional techniques in graphic design,
    font design basics and the art of typography.

    Individual and Group Critiques

     

    Project Assessments on the following lessons;

    1. Calligraphy Name

    2. Calligraphy Quote

    3. Typography Design

    4. Graffiti

    Unit IV

    Type Based Logo Design

     

    Students will learn about branding and logo design, while being introduced to scanning and vector graphics

    Individual and Group Discussions and Critiques

    Project Based Assessments;

     

    1. Logo Design

    2. Illustrator Basics

    3. Scanning basics

    Unit V

    Design Principles & Pre-Press

    8-12 class periods

    Students will learn how to “go digital” with graphic design using Adobe InDesign. Applying their previous knowledge of typography in the digital realm, students will create files for print.

    Individual and Group Discussions and Critiques

    Project Assessments based on the following lessons;

    InDesign Basics

    1. Print considerations

    2. Business Cards

    3. Letterhead

    4. Creating a portfolio

    Unit VI

    Photoshop Basics and Magazine Design

    8-12 class periods

    Students will learn advanced typography incorporating body copy, headlines, sub-headings and pull quotes while getting an introduction
    to Adobe Photoshop.

    Individual and Group Discussions and Critiques

    Project Assessments based on the following lessons;

     

    1. Photoshop Basics

    2. Photoshop challenges

    3. Magazine page design

    Unit VII

    Design Inquiry

    8-12 class periods

    Students will learn advanced graphic design techniques using Adobe Photoshop, while synthesizing their previous knowledge of typography and exploring concepts and communication in graphic design.

    Individual and Group Discussions
    and Critiques

     

    Project Assessments based
    on the following lessons;

     

    1. What is Design Inquiry?

    2. Designers talk design

    3. Event poster

    4. PSA poster

    Unit VIII

    Consumer & Visual Culture

    6-8 class periods

    Continuing to build on the previous knowledge of every lesson, students will investigate consumer design in the form of advertising, packaging and outside media formats, and analysis how these designs affect our society and create our visual culture.

    Individual and Group Discussions and Critiques

    Project Assessments based on the following lessons;

     

    1. What is Visual Culture?

    2. Advertising Design

    3. Package Design

    Unit IX

    Media Culture

    6-8 class periods

    As a synthesis of all their previous experiences in and out of class, students will create designs based on stories and sounds within our society, with a focus on “buying” the viewers interest. Students will also explore how graphic design can sell other, more positive ideas, like hope.

    Individual and Group Discussions and Critiques

    Project Assessments based on the following lessons;

     

    1. What is Media Culture?

    2. CD/DVD Cover

    3. Billboard Design

    4. Can Design Care?

    Unit X

    Design Careers & Portfolios

    4 class periods

    Combining all of their work into a single location, students will analyze, synthesize and evaluate all their experiences and new understandings in Graphic Design, while creating a portfolio of their class work.

    Individual and Group Discussions and Critiques

    Project Assessments based on the following lessons;

     

    1. Portfolio Design

     

    Graphic Design II

    Graphic Design is everywhere! Expanding on the foundation created in Graphic Design One, students will continue their exploration of the commercial arts with advanced graphic design and illustration projects using Adobe software and traditional art tools. WIth an introduction to vector graphics, students will explore the wonder of Adobe Illustrator creating real-world projects including logo design, t-shirt design, package design, movie and book design

    Unit

    Time 

    Frame

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Introduction

    2 class

    periods

    An introduction to the class syllabus, rules and expectations, and icebreaker activities to get to know one another.

    Introductions to all

    1. Classroom Rules & Expectations

    2. Class Syllabus

    3. Icebreaker Activities

    Unit I

    Safety 



     

    4 class periods

    The process of design, thumbnail sketches and traditional graphic techniques and mediums, along with the principle that design needs to communicate something

    They will also learn the evacuation route and lockdown procedures.

    Individual and Group Discussions.

    Group Critiques

    Project Assessments based on the following lessons;

    1. Classroom Rules

    2. Ergonomics

    3. Group Safety Design Concept

    4. Goals of Graphic Design - Action & Intent

    Unit II

    Design Principles & Professionals

    4 class periods

    An introduction to professional designers and the design principles.

    Individual and Group Discussions. Group Critiques

    Project Assessments based on the following lessons;

    1. Elements & Principles of Design

    2. Design Professionals

    3. The Process of Graphic Design

    Unit III

    Line Character, Color Theory & Photoshop Review

    8 class periods

    Adobe Photoshop, Line Character and color harmony.

    Individual and Group Discussions.

    Group Critiques

    Project Assessments based on the following lessons;

    1. The Emotion of Line

    2. Color Harmonies 

    3. Photoshop Review

    Unit IV

    Advanced Photoshop

    4 class periods

    Advanced Adobe Photoshop including layer styles, masks, smart objects and vectors

    Individual and Group Discussions. Group Critiques

    Project Assessments based on the following lessons;

    1. Advanced Techniques

    2. Special Effects

    Unit V

    Print Design

    8-12 class periods

    Design projects for various formats in print, including large format, 3d and bleeds.

    Individual and Group Discussions. Group Critiques

    Project Assessments based on the following lessons;

    1. Book Cover Design

    2. Movie Poster Design

    3. Concept Billboard Design

    4. Cereal Box Design

    Unit VI

    Vector Graphics

    6-8 class periods

    Adobe Illustrator, Vector vs. Raster images. 

    Individual and Group Discussions. Group Critiques

    Project Assessments based on the following lessons;

    1. Adobe Illustrator

    2. Logos & Branding

    3. Business Cards

    Unit VII

    Advanced Design using Illustrator & Photoshop

    8-12 class periods

    Students will learn how to combine the two leading graphic design programs to create alternative print design projects.

    Individual and Group Discussions. Group Critiques

    Project Assessments based on the following lessons;

    1. Pizza Box Design

    2. Character Illustration

    3. Package Design

    4. T-Shirt Design

    Unit VIII

    Concept Design

    8-12 class periods

    Students will create designs that is meant to get people talking – asking questions about themselves and others

    Individual and Group Discussions. Group Critiques

    Project Assessments based on the following lessons;

    1. Time is relative

    2. Who am I?

    3. Can Design Change the world?

    Unit IX

    Online & Print Portfolios

    6 class periods

    Students will create an online and print portfolio for themselves, showcasing all their design work (and other projects) from school.

    Individual and Group Discussions.

    Group Critiques

    Project Assessments based on the following lessons;

    1. Portfolio 

     

    CT2155  ANIMATION AND MOTION GRAPHICS, 5 CreditsThis course introduces students to the fundamentals of both digital and traditional animation and motion graphics. Students will learn basic concepts, methods and techniques through hands-on experiences and projects directly related to professional experiences in the field of animation and motion graphics. Careers in commercial art and animation will be explored. 

    Prerequisite: Digital Illustration or Graphic Design

    Unit

    Time 

    Frame

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Introduction

    2 class periods

    An introduction to the class syllabus, rules and expectations, and icebreaker activities to get to know one another.

    Introductions to all

    1. Classroom Rules & Expectations

    2. Class Syllabus

    3. Icebreaker Activities

    Unit I

     

    Safety

    2 class periods

    Learning and practicing classroom safety procedures, including Fire Drills, Lock Down and Classroom Management Plan.

     

    Developing concepts and uses of Motion Graphics and Animation.

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. Classroom Rules

    2. Ergonomics

    3. Group Safety Animation Concept

    Unit II

     

    Role in Society and Career Pathways

     

    4 class periods

    Focus on how we use animation and motion graphics within society, and the Career pathways for Motion Graphics and Animators.

     

    How does time influence visual understanding?

    How does sound affect moving images?

    Why use motion in a project?

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. Defining Animation & Motion Graphics

    2. Examples of Animation/MG

    3. Purpose of Anim/MG

    4. Career pathways

    Unit III

     

    Examples of Animation and
    the 12 Principles

    4 class periods

    Five different styles of Animation/Motion Graphics, and which ones we will be covering.

     

    The 12 Principles of Animation according to the Walt Disney Studio artists

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. Analyzing technique & style

    2. Defining 12 Principles

    3. Creating the illusion of life

    Unit IV

     

    Flipbooks

    6 class periods

    Exploring frame by frame animation with traditional mediums using Flipbooks.

     

    Focusing on these principles of Animation;

    • Timeline

    • Frames

    • Squash & Stretch

    • Anticipation

    • Timing

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. Exploring a timeline

    2. Frames and Keyframes

    3. The Bouncing Ball: Flipbook exercise exploring three principles of animation

    4. Final 50 frame Flipbook

    Unit V

     

    Team Building
    and Storyboards

     

    6 class periods

    Examining the many aspects of animation and the careers behind them. The importance and value of working together, and professional planning using storyboards.

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. Team Building exercises

    2. Prior planning and creative teamwork

    3. Storyboard layout and techniques

    4. Creating a storyboard for Stop Motion

    Unit VI

     

    Stop Motion 

    10 class periods

    Students will experience the process of working as a group to create an animation using Stop Motion techniques.

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. Team work and career positions

    2. Storyboard & Camera Angles

    3. Frame rates and Pacing

    4. Puppet & Stage creation

    Unit VII

     

    Photoshop

    8 class periods

    Digital frame by frame animation using video layers, and motion graphics using layers as frames.

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. The Timeline & Frame Rate

    2. Digital vs. Traditional techniques

    3. Advanced Photoshop selections

    4. Onion skins and digital keyframes

    Unit VIII

     

    Adobe Character Animator

    10 class periods

    Using cutting edge animation software to create lip-sync animation live!

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. Puppet creation

    2. Mouth shapes (Visimes) and CA timeline

    3. Rigging and Recording

    4. Working with audio

    Unit IX

     

    Adobe Animate

    10 class periods

    Creating vector graphic animations using Adobe Animate.

    Individual and Group Discussions & Critiques

     

    Project Assessments 

    1. Shape and Motion Tweens

    2. Vector vs Raster graphics

     

    Unit X

     

    Personal Project

    10-12 class periods

    Students will make a project proposal for a personal animation project using specific tools and techniques used in class. 

    Individual and Group Discussions & Critiques

     

    Project Assessments 

     

    CT1153 Digital Illustration, 2.5 Credits If you like to draw and enjoy using computers, you will love this class! Illustration is a career you can study in college that focuses on telling stories and communicating ideas with artwork. In this class, students will learn the process of illustration using Adobe Photoshop and Wacom drawing tablets. From illustrated stories, comic books, graphic novels, editorial illustration and children’s books, digital illustration is quickly becoming the of choice for professional artists around the world

    Unit

    Time 

    Frame

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Standards
    (Including WIDA Standards)

    Resources
    (Assessments, Vocabulary,
    Projects, etc)

    Introduction

    2 class

    periods

    An introduction to the class syllabus, rules and expectations, and icebreaker activities to get to know one another.

    Introductions to all

    1. Classroom Rules
      & Expectations

    2. Class Syllabus

    3. Icebreaker Activities

     

    Icebreaker websites

     

    Unit I

    Safety



     

    4 class periods

    Students will learn about the process of design, thumbnail sketches and traditional techniques and sketchbooks. Focus will be placed on illustrations needed to communicate something. They will also learn the evacuation route and lock down procedures.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. Classroom rules

    2. Ergonomics

    3. Fire Exit poster

    Strand 3: Embedded Academic Knowledge and Skills - English Language Arts

    Defining “Respect”

    Safety first

     

    Unit II

    Illustrators in History

    Careers in DVC

    (Design & Visual Communication)

    2-4 class periods

    Students will research and learn about the career through individuals working in the illustration field—including the multiple genres and styles of artwork, as well as usage.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. Overview of Illustration History

    2. Research Exemplars

    3. Illustration Careers

    Graphic Communications Frameworks: Strands 3, 4 and 5

    Slides of Illustration

    Dept of Labor website

     

    Assessment on Exemplar Presention

    Unit III

    Process & Techniques

    2-4 class periods

    Students will learn the process of creativity and illustration through exercises and observation drawings.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. The Drawing Ritual

    2. Art as Process

    3. Observation Drawings

    4. Artist Reference

    Graphic Communications Frameworks: Strands 3, 4 and 5

    Scaffolding assignments on drawing exercises

     

    Performance assessment on Observation drawing

    Unit IV

    VTS & Storytelling

    2 class periods

    Students will learn VTS by examining fine art and illustration exemplars—examining the techniques artists use to create visual stories.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. Visual Thinking Strategies

    2. Critical Eye

    3. Visual Narrative

    Graphic Communications Frameworks: Strands 3, 4 and 5

    Assessment on class discussions using VTS

    Unit V

    Photoshop

    2-4 class periods

    Students will learn the basic techniques and workspaces for creating digital paintings, including using the Wacom pen tablet, digital file formats, resolution and output concerns.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. PS workspace 

    2. Resolution & Layers

    3. Brush tool basics

    Graphic Communications Frameworks: Strands 3, 4 and 5

    Naviating Photoshop

    Unit VI

    Concept Artist

    4-6 class periods

    Students will learn the process of brainstorming, sketching and collecting references in the creation of characters, creatures and locations, as well as a look into the career of Concept artist.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. Digital Sketching

    2. Character, Creature & Location

    Graphic Communications Frameworks: Strands 1, 2 and 6

    Character Creation Project

    Depending on time, the following lessons may become optional “choice” projects for students to decide on.

    Unit VII

    Graphic Novel/Comic Book

    6-8 class periods

    Students will learn the process of creating visual stories using professional comic book formatting and Adobe Photoshop.

    Individual and Group Discussions and Critiques. 

     

    Project Assessments based on the following lessons;

    1. Flats, Fills & Special effect techniques

    2. Comic Cover

    3. Comic Pages

    Graphic Communications Frameworks:

    Strands 1, 2 and 6

    Comic Book/Graphic Nove. illustration page project

    Unit VIII

    Childrens Book Illustration

    6-8 class periods

    Students will learn about the career path of children’s book illustrator, and how to apply text directly into
    the artwork.

    Individual and Group Discussions and Critiques. 

     

    Project Assessments based on the following lessons;

    1. Underpainting technique

    2. Advanced Brush Tools

    3. The Text Tool

    4. Picture Book

    Graphic Communications Frameworks:

    Strands 1, 2 and 6

    Childrens Book project

    Unit IX

    Fantasy & Sci-Fi

    6-8 class periods

    This unit will focus on synthesizing all we have learned so far, and adding more special effect painting in Photoshop through layer styles and filters,
    for the sci-fi/fantasy genre.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. Adv PS effects

    2. Re-Imagining Tolkien

    3. A Galaxy Far, Far Away

    Graphic Communications Frameworks:

    Strands 1, 2 and 6

    Fantasy Illustration project

     

    Science Fiction project

    Unit X

    Editorial Illustration

    4-6 class periods

    Students will be introduced into the “real world” in illustration, with a focus on fictional book covers and editorial magazine illustration.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. Art as Mirror and Hammer to Society

    Graphic Communications Frameworks:

    Strands 1, 2 and 6

    Editorial Project

    Unit XI

    Digital Painting Personal Project

    4-6 class periods

    Students will learn multiple printing formats, page layouts and presentations for their illustrated stories,
    as well as creating digital art for arts sake.

    Individual and Group Discussions and Critiques.

     

    Project Assessments based on the following lessons;

    1. Illustration for Arts Sake

    Graphic Communications Frameworks:

    Strands 1, 2 and 6

    Creating Art for self expression

     

    CT4354 Advanced Placement 2-D Design Studio, 5 Credits - The Advanced Placement 2-D Design Studio course is designed specifically for highly motivated students who are seriously interested in the experience of creating college level 2-D Design and plans to pursue a career in the visual arts.  Students will create a portfolio meeting the National expectations of the College Board Advanced Placement 2-D Studio Art Program.  The required portfolio will serve as the AP Exam for the course and must be submitted to the College Board for scoring.  A superior work ethic both in and out of school will be required to prepare the portfolio, which may include but is not limited to graphic design, illustration, digital imaging, photography, collage, painting, and printmaking. Prerequisites: Graphic Design I and either Graphic Design II or a 5 credit-drawing course and Department approval.

    Unit

    Time 

    Frame

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Introduction

    2 class periods

    An introduction to the class syllabus, rules and expectations, and icebreaker activities to get to know one another.

    Introductions to all

    1. Classroom Rules & Expectations

    2. Class Syllabus

    3. Icebreaker Activities

    Unit I

    What is AP?




     

    3 class periods

    The goal is to familiarize the students with the AP program expectations, portfolio requirements and grading, and the layout of the class.

    Individual and Group Discussions. Group Critiques

    based on the following lessons;

    1. The AP Program

    2. The AP Portfolio – Quality, Breadth and Concentration

    3. The Rubric and grading examples

    4. Class Layout

    5. The Sketch Book

    Unit II

    The Elements & Principles of Design

    6-8 class periods

    The primary goal of this unit is to expose the students to the elements and principles of design and how it relates to the AP portfolio.

    The unit includes project exercises and explorations into the elements and principles.

    Individual and Group Discussions. Group Critiques

    based on the following lessons; 

    1. Line Character

    2. Creating Balance

    3. Positive/Negative Shapes

    4. The Elements

    5. The Principles

    Unit III

    Art Exemplars, History and Concept

    Various times throughout the year

    To use artists and art history as exemplars for the students to understand how artists throughout History has used the Elements and Principles of Design, and the idea of conceptual art: Art about something rather than just looking like something.

    Individual and Group Discussions. 

    Unit IV

    Breadth

    12-18 class periods

    A series of design projects using traditional and digital mediums intended to push the Breadth Portfolio requirements.

    Individual and Group Discussions. Group Critiques

    based on the following lessons;

    1. Type Design

    2. What does Sound look like?

    3. Organic rhythm

    4. Observation drawing

    5. Abstraction 

     

    Unit V

    Concentration

    12-18 class periods

    A self-directed series or 12 works around a central theme, using traditional and digital mediums for the Concentration Portfolio requirements.

    Individual and Group Discussions and Critiques. 

     

    Unit VI

    Quality

     

    12-18 class periods

    Individual/Group critiques aimed at identifying 5 works for the Quality portion of the Portfolio.

    Individual and Group Discussions and Critiques.

     

    Unit VII

    Critiques 

    2 class periods
    per semester

    throughout the year

    Critique techniques designed to aid students in the understanding of what makes a design look “good”.

    Individual and Group Discussions and Critiques.

     

    Unit VIII

    Planning the Portfolio

    2 class periods
    per semester

    throughout the year

    Addressing the discipline and time management skills necessary to complete the portfolio.

    Individual and Group Discussions and Critiques.

  • Bakeshop

    This course introduces students to the fundamentals of baking and the dessert presentation. Preparation and baking of dough, quick breads, cookies, tarts, pies, cakes and pastry items will be covered. Students will learn baking terminology, weighing, measuring, the functions and proper use of ingredients, the use of tools and equipment, and presentation of the product. This course gives valuable insight to the Baking Industry that will provide guidance into Career and College pathways.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) and 

    Major Learning Experiences from Unit

    Safety & Sanitation

    Measurements

    Equipment

    Vocabulary

    September

    What procedures are necessary to ensure food safety and sanitation?

    What is Mise en place? Proper use of equipment. 

     

    Students will learn effective ways to keep food safe during all stages of production, and learn the importance of mise en place.

    Labs - Chocolate chip cookies

    Breakfast

    October

    What is a quick bread?  Proper measuring Techniques.  Ingredient functions.

    What are breakfast items?

    Labs - Blueberry Muffins, Orange Cranberry Scones

    Project based performance assessments. 

    Seasonal 

    November

    What is the cut in method?  Which local ingredients are in season?

     

    Labs - Pumpkin Bread, Apple Cider Donuts

    Project based performance assessments. 

    Cookies 

    December

    What is the creaming method?

     

    Labs- Sugar Cookies, Gingerbread Cookies

    Project based performance assessments. 

    Yeast Dough

    January - February

    What is the straight dough method?

    What is yeast?

    What is the importance of yeast in a recipe? 

    Why are the different types of flour important to know?

     

    La Pizza, Focaccia, Bagels

    Project based performance assessments. 

     

    Cakes and Desserts

    March - April

    What are the steps in making choux dough?

    What is the role of ingredients in making cakes?

    Labs- Chocolate cupcakes, vanilla cupcakes, Cinnamon Rolls, Yeast Dinner Rolls,

    Red Velvet cake, Carrot Cake, English Muffins, Pretzels

    Project based performance assessments. 

    Seasonal Spring  Fruit/Cold

    May - June

    What are the steps in making choux dough?

    What steps are important when closing down a Lab?

    Labs- Pate Choux Shells (cream puffs), Tres Leche Cake, Brownies

    Project based performance assessments. 

     

    Foods

    This course includes the continuation of fundamentals of cooking and baking principles achieved in Chefs or Bake Shop. Topics will include advanced food preparation, Food safety, personal sanitation, and guided nutritional practices . Skills learned in this class will provide guidance into College and Career pathways.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) and 

    Major Learning Experiences from Unit

    Safety & Sanitation

    Equipment

    Vocabulary

    Measurements

    September

    What procedures are necessary to ensure food safety and sanitation?

    What is Mise en place?  Proper use of equipment.

    Students will learn effective ways to keep food safe during all stages of production, and learn the importance of mise en place.

    Labs- Chocolate Chip Cookies

    Food Preparation

    Breakfast

    October-November

    What equipment techniques need to be understood for successful food preparation?

    Which tools and equipment make food preparation jobs most efficient?  Mixing techniques. 

    Labs- Egg Cookery, Muffins, Pancakes, Homefries, French Toast, Hash Browns, Monte Cristo, Crepes, Waffle 

    Project based performance assessments. 

    Seasonal / Fall

    Quick Breads

          November-December

    What is the cut in method?

    What is a quick bread?  

     

    Labs- Cornbread, Pumpkin Bread, Pumpkin Whoopie Pies, Biscuits, Apple Cider Donut

    Project based performance assessments. 

    Cookies & Bars

    December

    What is the creaming method?  

    What are the purposes of the ingredients in baked products?

     

    Labs- Sugar Cookies,Gingerbread Cookies, Chocolate Crinkle Cookies

    Project based performance assessments. 

    Yeast Dough

    January - February

    What is the straight dough method?

    What is yeast and its role in a recipe?

     

    Labs-  Pizza, Focaccia, Pretzel, Cinnamon Buns, Rolls, Calzone, Loaf Bread, grilled Cheese

    Tomato soup.

    Project based performance assessments. 

     

    Entree

    March - April

    Why are knife skills important when preparing dishes?

    What can you do to keep food costs down when choosing an entree?

     

    Labs- Mac and Cheese, Chili, Pasta Primavera, Chicken Broccoli Alfredo, Quesadilla

    Huevos Rancheros, Chicken Cutlets, Entree Parmesan, Veg stir fry, Fried Rice, Risotto, FF 

    Project based performance assessments. 

    Dessert

    May

    What techniques are needed in preparing desserts?

    Labs- Cup cakes(Chocolate, vanilla, red velvet),  Smoothies, Pudding, Brownies, Donuts

    Project based performance assessments. 

    Cold Food (Garde Manger)

    June

    What makes a healthy diet?

    How do you prepare cold food items safely?

    Labs-  Caesar Salad, Tossed Salad, Pasta Salad, Potato Salad

    Project based performance assessments. 

     

    Chefs

    Narrative:This course introduces students to the fundamentals of basic meal planning and food preparation. Students will use a wide variety of cooking and food preparation techniques, focusing on the skills necessary to live on your own. Units will include, breakfast; lunch; breads and desserts. Culture and its impact on food will be explored.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Safety

    Sanitation

    Equipment

    Vocabulary

    September

    How does being a cooperative team member lead to success?

    What procedures are necessary to ensure food safety and sanitation?

    What practices should be followed to protect people from accidents and illnesses in the kitchen?

     

    Personal hygiene

    Food borne illnesses

    Safety and first aid in food preparation

    Using equipment

    properly

     

    Food Preparation

    Breakfast preparation

    October

    What equipment techniques need to be understood for successful food preparation?

    Which tools and equipment make food preparation jobs most efficient?

    How does mixing techniques affect product quality?

     

    Prepare quick breads

    Labs  include:

    Egg in a hole,

    French toast, pancakes, popovers

    Project based performance assessments. 

     

    Quick Breads

    November

     

    How are all purpose, cake, and bread flour different and similar?

     

    Prepare quick breads

    Labs  include:

    Popovers, Coffee cakes, muffins, quick cinnamon rolls

    Project based performance assessments. 

     

    Quick Breads

    Holiday  

    December

    What are the purposes of the various ingredients in a baked product?

     

    Prepare quick breads

    Labs  include:

    quick cinnamon rolls,

    Cookies

    Project based performance assessments. 

     

    Yeast Breads

    January

    What scientific principles apply when making yeast bread?

     

    Prepare Yeast Breads

    Labs  include:

    Pretzels, Bread sticks

    Pizza

    Project based performance assessments. 

    Sandwiches

    Soups

    February

    What is the function of appetizers in meal planning?

    Prepare soups and sandwiches

    Labs  include:

    Minestrone Soup, Chicken Rice soup

    Grilled cheese Sandwich

    Main dishes

    March

    Which recipes require advanced baking and food preparation skills?

     

    Prepare Main Dishes

    Labs  include:

    Spaghetti and Meatballs,

    Macaroni and Cheese

    Tacos

    Tortillas

     

    Main dishes

    April

    How can you adjust recipes to make them healthy and more appealing?

     

    Prepare Healthy Main Dishes

    Labs  include:

    Stir fry

    Fried Rice

    Whole wheat pizza

     

    Salads

    May

    How do overall eating habits affect health?

     

    Prepare Salads

    Labs  include:

    Pasta Salad,

    Potato Salad

    Tossed Salad

    Seasoned croutons

     

    Final Project

    Clean up of lab

    June

    What are the components of a healthy diet?

    What cleaning and storage techniques are necessary when closing down a lab?

     

    Labs include:

    Smoothies

    Practical exam

     

    Children & Families

    This course will introduce students to early education child care and the relationships of families. The developmental stages, interaction and supervision of children, health and safety practices, appropriate activities and positive interactions with children, family engagement and appropriate care of children are the foundations of this course. Students will gain valuable insight to the Child Care Industry that will provide guidance into Career and College pathways.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) and 

    Major Learning Experiences from Unit

    Learning About Children 

    September

    4 weeks

    Understanding Child Development, Theories of Growth & Development, Studying & Observing Children, Brain Studies 

    Families Today 

    Parenting 

    October 

    4 weeks 

    Healthy Family Development, Family Types, Deciding about Parenthood, Parenting Roles, Responsibilities & Styles

    Pregnancy

     

            November 

               5 weeks 

    Conception, Baby’s Beginnings, Factors that Affect the Unborn Child, Healthy Habits Prior and During Pregnancy, Pregnancy Medical Concerns, Teen Pregnancy 

    Childbirth

    December 

    4 weeks

    Role of the Family, Time to be Born, Hospital Care, Bonding & Postpartum Care 

    Newborns

    January 

    4 weeks 

    Medical Care & Testing, Meeting Newborn’s Physical Needs, Meeting Newborn’s Intellectual Needs, Parental Needs 

    Infants 

    &
    Toddlers 

    February 

    4 weeks 

    Infant Developmental Needs, Infant Milestones, Toddler Developmental Needs, Toddler Milestones 

    Preschoolers

    School Aged Children 

    March 

    4 weeks

    Preschool Developmental Needs, Preschool Milestones, School Aged Developmental Needs, School Aged Milestones 

    Guiding & Caring  

          For Children

    April 

    4 weeks 

    Teaching through play, Health & Safety, Childcare & Group Settings, Children with Special Needs

    Concerns of Family & Children 

    May 

    4 weeks 

    Concerns of Children and Families, Handling Family-Life Challenges

    Careers in Early Childhood Education

    June 

    4 weeks 

    Preparing for a Child-Related Career, Developing Skills for Career Success, Resume Review 

  • Small Engine Systems

    This course will introduce students to the systems and the mechanics of small engines. Roll up your sleeves and join us to learn how small engines work, and how to service and repair them. This class examines the workings of 2-cycle and 4-cycle engines and the theory of operation. Fuel systems, basic electrical, maintenance and storage of power equipment are some of the topics covered. Students will gain valuable insight to the Auto Industry that will provide guidance into Career and College pathways.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) and 

    Major Learning Experiences from Unit

    Introduction to small engine repair and safe practices

    3 weeks

    Explain personal and environmental safety practices associated with clothing; eye protection; hand tools; power equipment; proper ventilation; and the handling, storage, and disposal of chemicals/materials in accordance with local, state, and federal safety and environmental regulations. S/P2 is utilized. 

    Tools and equipment

    2 weeks

    Wrenches, sockets, screw drivers, pliers, cutters, ratchets, and more are explained as well as their uses. Bench grinders and drill use. Fastener identification and torque

    4 cycle theory and mechanical engine operation

    3 weeks

    Intake, compression, power, and exhaust are thoroughly explained. Crankshaft, camshaft, pistons, connecting rods, valves, as well as engine block and cylinder heads are introduced. Lubrication systems. Cooling systems

    2 cycle theory and mechanical engine operation

    2 weeks

    Intake, compression, power, and exhaust are thoroughly explained and how they are performed using only 2 strokes of the piston. 

    Fuel and carburation

    3 weeks

    Fuel delivery, Fuels and their properties. Venturi principles. Carburetor circuits

    Basic electrical and ignition systems

    4 weeks

    Complete, open, and short circuits are explained. Transformer principals. Primary and secondary ignition systems. Spark plugs and magnetos

    Cutting blades, shear pins, belts, and maintenance

    2 weeks

    Sharpening cutting tools, replacing shear pins, replacing belts, and performing small engine maintenance

     

    Health Care

    In this course, students will discover different careers in the healthcare field. They will identify past and current trends in health care by reviewing the history of medicine. Then, they will explore the different health care pathways and learn about the different possibilities offered by this growing field. They will analyze the skills needed for a healthcare career and consider themselves in one of these roles.   Additionally students will learn skills necessary for working with others, communication skills, legal & ethical responsibilities, cultural considerations, problem solving, decision making, accepting personal responsibility and self-management.  Students will also be able to become CPR/First Aid/AED certified as part of this course.

    Unit

     

    Timeframe

    Big Ideas (Statements or Essential Questions)

    Course Introduction & Infection Control

     

    August /Sept

    What do you want to learn about?  How to prevent infection in a post pandemic world?

     

    The History of Medicine: Past & Modern 

     

    September 

    Why is it important to review and discuss medicine from centuries ago? What impact has it made on modern medicine? 

    Human Body Systems

     

    Sept/October 

    What are the 5 main systems in the human body and what do they do?

    Providers

     

    October 

    Which jobs require the most schooling? Why? What do they do?

    Basic First Aid Training

     

    November

    How to respond to minor emergencies and provide basic first aid to someone in need?

    Careers in Healthcare – with bachelor’s degree

     

    November 

    What types of careers are available in the healthcare field that require a bachelor’s degree/associates

  • Retail Management

    troduce students to the world of retailing and how to apply that knowledge to real world situations.  Students will study the elements that comprise the retail mix, including types of retailers, store-based, e-commerce, consumer buying behavior, retail marketing strategies, selecting retail site locations, supply chain management, merchandising, pricing, store management, store layout & design, customer service and the travel and tourism industry.  They will gain hands-on experience in the WHS Hawks Nest store utilizing the knowledge gained from classroom instruction to operate the school store.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) and 

    Major Learning Experiences from Unit

    What is Retail? 

    September

    • Will discuss the history of retail and how it evolved into the retail industry it is today

    • Students will begin to explore retail marketing and its benefits

    Types of Retail Business

    October

    • Discuss types of retailers and retail ownership

    • Examine store based retailers and service retailers and how they overlap

    • Distribution channels 

    • E-tailing and non-store retailing 

    Customer Service

    October

    • Looking at the customers role and the employees role

    • Researching customer loyalty and the impacts to business success

    Visual Merchandising & Store Design

    November

    • Explore how businesses utilize store design to project an image

    • Learn how visual merchandising is utilized to drive sales of products

    Business Ownership

    December

    • Site locations and selection

    Marketing

    January

    • Marketing mix

    • 4 P’s of marketing

    • Marketing plans

    • Market research

    Promoting & Advertising

    February

    • Research promotional strategies of different business structures

    • Look at advertising strategies companies use to promote their product to the target markets

    Merchandise Planning

    March

    • Buying and pricing merchandise

    • Receiving goods and inventory

    • Retail strategy & financial strategy

    Web Design

    April

    • Learn the different facets thats make up web design

    • Gain an understanding of how web design impacts the success of a business

    • Students will design and create their own web page design

    Hospitality

    May - June

    • Research different functions of the hospitality world

    • Learn how to market for the travel industry

    • Explore the different business functions of the hospitality industry

     

     

    Finance Investing

    The purpose of this course is to introduce the students to the basics of finance and investing and how to apply that knowledge to real world situations.  They will learn of the different elements that make up personal finance, how to goal-set to achieve financial responsibility and how different financial decisions can impact their lives.  They will learn about major life events and the financial decisions that encompass them, such as attending college, purchasing a car, purchasing a home and saving for retirement.  Additionally, they will learn about investment options available, the importance of investing to compensate for inflation and the benefits from compound interest.  Throughout the course, students will utilize the knowledge they obtained through classroom instruction and relate it to real world situations they will encounter.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions) and 

    Major Learning Experiences from Unit

    Personal Finance

    September

    “What does it mean to be financially responsible?”

    • Review what it means to be responsible and how to make financially responsible decisions 

    • Discuss SMART goals and how to create and implement them 

    Financial Planning

    September

    “What are my financial goals and how can I achieve them?”

    •  

    Budgeting & Cash Flow

    October

    “How much will I take home from my paycheck?”

    Credit

    October

    “How can I use credit wisely?”  “What does it mean to be creditworthy?”

    Banking

    October

    “How do I Choose a financial institution that is right for me?”

    Debt & Financial Pitfalls

    November

    “How can I stay out of debt?”

    Identity Theft

    November

    “How can I protect myself and my identity?”

    Purchasing a Car

    November

    “What are the costs of owning a vehicle?”

    College

    December

    “Is college worth the expense? What financial factors do I need to consider in deciding what the right choice is for me?”

    Purchasing a Home

    January

    “What do I need to know about buying a home?”

    Investing

    February - May

    “How do investing and the stock market work?”

    Retirement Planning

    June

    “How can I use the tools available to reach my financial goals?”

     

    Sports and Entertainment Marketing

    Students in Sports and Entertainment Marketing will develop their skills in problem solving, communication, higher level thinking and use their creativity. Additionally, students have the opportunity to further develop their communication and leadership skills.  We will use a good deal of Total Participation Techniques to engage all students.  

    The business of entertainment, including movies, concerts, theme parks, and sporting events have a tremendous impact on our economy and provide many career opportunities. These activities are global in their reach and impact.  Sports marketing is a growing division of the marketing field that focuses on the business of sports and the use of sports as a marketing tool. This class will provide students with an overview of the sports and entertainment field from a business and marketing perspective.

    Students will learn the basics of marketing as it relates to the multi-billion dollar sports and entertainment industry.  They will explore the history, key influencers on the industry, college major in sport management, a career in the industry, how to maximize profit in a sports franchise or entertainment venue, the importance of building and protecting brand, maximizing a customer’s experience at an event, setting ticket prices and potential careers in the industry.  We will spend time developing various skills including business problem solving, developing creative promotional skills, perfecting our presentation skills and conducting primary research on the industries.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Basic Marketing

    September

    Marketing 101

     

    4P’s of Marketing

     

    Students get the ability to start to get the basics of marketing, by learning to see what influences buying decisions

     

    Opportunity to start to realize Product, Price, Promotion and Place as they pertain to winning in the marketing arena. 

    Target Marketing

    October 

    Target Marketing 

     

    Sports Marketing

    Learn how to identify your target market in detail so you market to the right segment.  A way to see how business ideas then attack certain customers.

     

    Look at sports figures that have been attached to companies to enhance marketing efforts of organizations. 

    Breakdown the 4P’s by Category

    November

     

    Promotional Mix

     

    Pricing Strategy

     

    Marketing an Event

    Promotion side of Marketing, what it takes to try to successfully promote the brand to customers.

     

    What types of pricing strategy is used by companies to maximize profit and keep the customer coming back to spend money with them. 

     

    Put all of the 4P’s of marketing together to explain how you’d market an event to the public

    Celebrity Influence

     

    How to Theme Parks Win

    December

    Celebrity Endorser

     

    Theme Park Project

    Understand the power of the celebrity when it comes to marketing a product and massive influence positively or negatively a celebrity has on endorsement. 

     

    Learn how to put together a marketing plan for a theme park as a hands-on project walks students through the ingredients you need to win in the theme park world.  

    Model Athletes in Business

     

    Sport as a Career 

     

    Power of the Brand 

    January 

    Athletes Business Success

     

    Sport Management

     

    Branding

    Study athletes that have a post athletic career move into the business world and bring out what characteristics these people display.

     

    Deep dive into sport management as a major in college and then a possible parlay into a career.  Review a few different paths that could be followed by students to get a career.  

     

    Students learn about brand, the power of brand, the way the brand is protected, marketed, and why the brand is the #1 concern for many business owners. 

    Power of the Logo

     

    Marketing to Create Loyalty

     

    February 

    Logos 

     

    Loyalty Programs

    The power of the logo, the creation, the influence, and how it creates and develops the power of the company.

     

    What makes a customer loyal, we’ll review loyalty programs.  The nuts and bolts, how they work, what makes them good and why they are needed in today’s business world. 

    How do you get a Sales Career

     

    What does a successful Business Team look like? 

    March

    Selling Process

     

    Sports Business Dream Team

    Teach students what it would take to be in the world of sales.  Learn a step by step approach to the sales process.  Training you to learn steps needed to gain business and keep business. 

     

    Opportunity to put together a team that you think would win in any business venture.  Using famous figures, by looking at their characteristics as a basis for success. 

    Adding value to a stadium, by Marketing it

     

    Benefit of Sponsorships

    April 

    Gillette Stadium Marketing

     

    Sponsorships

     

    Determine how to bring a new audience to a popular area in Massachusetts where customers frequent.  Students will discuss how to better market this spot. 

     

    Why do people sponsor business, particularly in the sports world, what are the benefits for all parties involved in this transactional arrangement. 

    Building Business 

     

    The financials of sports teams

     

    Movies with good Marketing 

     

    May/June

    SharkTank

     

    Power of Movies

     

    Moneyball 

    Students get a chance to think through what might be a good business idea in the sports world and pitch that to fellow classmates. 

     

    The influence sports movies have had on each of their respective target markets.  Dig into the memorable marketing ideas the movie creator must have been thinking about as the move was made.

     

    Intro to Business

    This course provides opportunities to learn and experience a variety of topics in the field of business.  Students are exposed to the economy, basic business skills needed in the real world, marketing, career options, personal financial planning, college aid, resume building, and business management and leadership.  Course activities will focus on Total Participation Techniques to engage all learners in the classroom.  Students will utilize various resources to research, problem solve, and demonstrate a strong understanding of the topics.  The course will be heavily focused on real world application of the material.  Therefore, we’ll have projects based on where the content will apply in the real world and help students shape a “true” understanding.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    US Economy

    September

    How does the US Economy function?  

     

    What is Supply and Demand? 

    The US Economy as a free enterprise and the freedom to create business in our country.  Students 

     

    A key concept that we cover is Supply/Demand and how it dictates 

    Pay/Checking Accounts and Credit Cards

    October 

    What is Gross Pay and Net Pay?

     

    Once you make money, where do you put it?

     

    Opening a Credit Card and determining how to use it correctly. 

    The ability to determine how much money a person obtains in their paycheck

     

    Basics of Checking Account functionality and fees, and best student choices 

     

    Credit Card, how to borrow and pay on time and full to keep a strong credit score and take advantage of rewards 

    Buying a House

    November

     

    What is a down payment?

     

    Terms of a mortgage. 

     

    Location and factors on buying a house

    Understanding how to review the ingredients to buy a home, including the major points such as saving for down payments.  

     

    Knowing the mortgage options people can use to pay for the house and over what amount of time

    College Choice and Financial Aid

    December

    Researching College 

     

    How much does it cost and can you supplement your cost structure?

     

    Ability to find schools and how to analyze size, cost, majors, and whether a good fit for students. 

     

    Financial Aid, including loans, grants, scholarships, work study and private loan options

    Resume

    January 

    Key points on writing a resume

     

    Dos/Don'ts of organizing the material 

    Basics on resume structures, what categories to use and how to have proper word usage within the resume.

     

    Gain the ability to evaluate a good versus a not so good resume through examples and videos on this topic taught in the lesson 

    Interviewing and Presentation Skills 

    February 

    What to do when going to the interview? 

     

    How do you properly present to different types of audiences? 

     

    Google Slide Skills for Presentations 

    Communication skills emphasized to help students learn how to have an effective interview

     

    STAR technique, taught to help students learn how to answer situational questions

     

    Worked on Google slide templates and free form to learn how to produce an effective and impactful presentation

    Mock Budget and Marketing Products

    March

    Income and Expenses 

     

    How to save money on a monthly basis, what are the ingredients?

     

    4 P’s of Marketing 

     

    Effective Marketing and impact on citizens in the US and globally

    Understand the key points to be able to budget money once a student starts to earn and have expenses. 

     

    Teach the options, such as phone apps and other electronic ways to make your personal budget successfully. 

     

    Marketing process, help students understand how to influence people to buy whatever the product might be that is being sold 

     

    Reviewing influential marketing schemes so students can see how to run solid marketing plans used by professionals

    Retirement

    April 

    Social Security and 401K Plans

     

    Pre-Tax contributions and compounding interest 

    Give students an understanding of how to save for retirement through different plans, primarily 401K’s, but all essential plans are covered.

     

    Break down the long term benefit of starting early and what to invest in, what choices employer’s offer and how to decide

    Soft Skills and Elevator Pitch 

    May/June

    Value of Soft Skills versus Hard Skills 

     

    How do you pitch yourself to potential networking partners

    The importance of using soft and hard skills to find success in college and careers

     

    Discuss networking and how to use these skills to succeed and find opportunity in life. 

     

    Financial Literacy

    This course provides opportunities to learn. This personal financial literacy course is designed to alert, inform, and educate students in concepts of personal finance and money management. Students will begin to develop the skills and strategies that promote personal and financial responsibility related to financial planning, savings, investment, and effective money management. Topics covered in this course will include: college and career planning, money management, savings and investing, income, and spending. The course will teach students to search and assess college and career opportunities, identify and prioritize their personal money management goals, develop personal spending and savings plans, comprehend the impact of time on the value of money, understand the cost of using credit, and protect assets.

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Emotional 

    Part of Money

     

    Social Media and Money

     

    September

    Where does your money personality come from? 

     

    Impact of society on spending money

     

    Needs/Wants/Choices with your money

    This unit focuses on identifying your needs and wants when it comes to spending money.  Also, who built your money feelings, how were they formed.  We dive into the ways society and social media influence and impact on the way we then make money choices. 

    Take Home Pay

     

    Checking Accounts and Banks

    October 

    Develop an understanding of how you figure out take-home/net pay with paychecks

     

    Once the pay comes, where do you put the money to then easily access? 

    This unit focuses on establishing the difference between Gross and Net Pay, and how to read deductions. Allows students the chance to see how taxes impact your paycheck and what you end up with after these come out of the check.  Once you have this, we then focus on where you put your money, so we discuss Checking and Savings accounts through the lens of different student checking accounts and banks. 

    Budgeting

    November

     

    Budgeting Basics, Income v Expenses

     

    Real World decisions when it comes to how you budget your money

    This unit focuses on how you now take your money and budget it out so understanding income v expenses.  The unit was built into a PBL Real World Budgeting project.  This project is lengthy and takes time to walk through making real life decisions to mock out how you’d have to budget your money to arrive at savings. 

    Loans and Credit Cards 

    December

    What are the main ways you can borrow money?

     

    Credit Cards as a way to borrow for a short term purchase

    This unit covers the ways you can borrow money.  Student Loan, Mortgages, Car Loans, and credit cards.  We discuss in depth the various ways you can take principal and interest rates when in need.  We cover Credit Cards in detail and compare using this versus your Debit Card as a way to understand the difference. 

    Credit Scores and Reports 

    January 

    Identify Credit Scores and why they’re relevant for all citizens. 

     

    In depth look at Credit Reports 

    Unti covers credit scores and we discuss the range and how to establish a good score young in life.  Then how to sustain the score and the benefits of having a quality score for borrowing purposes.  

     

    We then look at a real Credit Report so students can see the elements that make up the report.  It gives students great insight on how to achieve a quality score. 

    Investing v Savings

    February 

    Difference between investing your money versus saving through a savings account. 

     

    Stock/Bonds/Mutual Funds

    Unit looks at the idea of just simply saving money with a bank versus investing into an investment option.  We then look at those traditional options, stocks/bonds/mutual funds are discussed and we mock out the possibilities of earning income through investing in one or several of these options. 

    401K Plan

    March

    Employer sponsored retirement planning through the 401K and the benefits of doing this at a young age

    Unit covers the 401K and we discuss the benefits of retirement planning so you can have a comfortable retirement.  In addition, we discuss the investment options for the 401K and compounding interest with the plan. 

     

    Buying a Used Car

     

    Loan Refresher

    April 

    Steps to buying a used card and all that’s included

     

    Refreshing loans with the specific concept of an auto loan

    We walk students through the process of buying a used car.  From identifying a budget to then executing a purchase and with this comes a refresher on auto loans.  We do tie in the Credit Score to this lesson as well, so we cover several follow up lessons. 

    Rent and Real Estate in America 

    May/June

    Analyze the difference between renting and buying real estate in America 

    We spend time looking at real estate in America. 
    The differences between rent and buying, costs associated, and the way cost of living varies in our country based on location. 

     

    Entrepreneurship

     This course provides opportunities to learn and experience the concept of creating your own business in conjunction with future leadership skills.  Students are exposed to what it means to be an entrepreneur and strategize about what could make for a successful business.  We will have some guest speakers in the course to offer students real world experience on how they’ve built successful businesses.  In addition to learning about creating business, the class will also dive into important leadership skills needed to be successful in today’s job market.   Course activities will focus on Total Participation Techniques to engage all learners in the classroom.  Students will utilize various resources to research, problem solve, and demonstrate a strong understanding of the topics.  The course will be heavily focused on real world application of the material.  Therefore, we’ll have projects based on where the content will apply in the real world and help students shape a “true” understanding. 

    Unit

    Timeframe

    Big Ideas (Statements or Essential Questions)

    Major Learning Experiences from Unit 

    Success and College 

    September

    Preparing for Success

     

    Preparing for College 

     

    Financial Aid

    Help students learn the characteristics of what makes people successful beyond high school and college.

     

    Ability to review college in a number of different ways, in more depth, using websites and resources.

     

    Finding out how to use college acceptance information in terms of how it impacts them financially.  Loans, Grants, Scholarships, and Financial Aid Calculators. 

    Organizational Skills and Resume/Cover Letter

    October 

    Organizational Skills

     

    Resume

     

    Cover Letter

    Help students learn the characteristics of what makes successful people organize better. 

     

    Give students an in depth resume opportunity to develop, edit, get advice to fine tune the resume.

     

    Same with the cover letter, develop skills to create and refine along the way by mocking out writing one for a desired position. 

    Interviewing 

    November

     

    Communication Skills

     

    Empathy

    Help students uncover the benefit of strong written and oral communication skills to enhance their future.

     

    Interviewing effectively due to learned communication skills is a benefit of this unit as well.  

    Empathy is helpful to put yourself in another’s shoes and will impact the student as they attempt to build future leaders in the business world. 


     

    Networking

    December

    LinkedIn

     

    Traditional Networking

    Students find out the benefits of LinkedIn on building a career, how to connect and the various tools that are on this social media platform. 

     

    Uncover traditional networking and going to events, talking to others and being curious to build connections to then use to find opportunity.  

    Business Plan

    January 

    Brainstorming for Idea

     

    What is the right Idea

     

    Executive Summary

    Introduce how Entrepreneurs might brainstorm for business ideas and how to use your creative side to come up with ideas. 

     

    Use resources and teaching to start an Executive Summary section of the Business Plan, develop the initial skill set needed to show others your business idea.  

    Business Plan Development

    February 

    Company Description

     

    Competition and Industry Analysis 

    Offer students insight on how to communicate what their company will be doing and how it will function, mission, and goals. 

     

    Gain the ability to analyze competition in the marketplace by researching the industry and how their company can find its place in the market, how it can find success.  

     

    Business Plan Development

    March

    Operational Plan

     

    Sales and Marketing Plan

     

    Financial Plan 

    Get in depth on the nuts and bolts of the operational side of a business and the day to day functions to help show a possible investor how you plan to build the business.

     

    Develop your marketing strategy to influence possible customers to buy your offering.  Then how you will use your sales force to bring in profitable revenues.

     

    Show a possible investor, lender, or angel how you plan to gain financial being to run the initial stages of this business plan. 

    Business Plan Closure and Presentation

     

    April 

    The Business Plan on the Whole

     

    Presentation

    Develop all the sections of the business plan by combining them all together as one functioning document.  

     

    Use taught presentation skills to share the business plan with classmates and gain feedback on the pros/cons of this new idea/creation. 

    Entrepreneurship Alternatives 

    May/June

    Real Estate as Income

     

    Shark Tank 

    Understand what it takes to be a real estate investor and make profit/income like an Entrepreneur would but through the lens of real estate properties. 

     

    Come up with a shorter business idea that would be able to be presented to a group of Shark Tank judges.